<sect1 id="Simple_Widget">
<title>Simple Widget</title>
<!-- .XS -->
<!-- 	Simple Widget -->
<!-- .XE -->
<indexterm significance="preferred"><primary>Simple widget</primary></indexterm>
<literallayout class="monospaced">
<!-- .TA 2.0i -->
<!-- .ta 2.0i -->
<!-- .sp -->
Application Header file	&lt;Xaw/Simple.h&gt;
<indexterm><primary>Simple.h</primary></indexterm>
Class Header file	&lt;Xaw/SimpleP.h&gt;
<indexterm><primary>SimpleP.h</primary></indexterm>
Class		simpleWidgetClass
<indexterm><primary>simpleWidgetClass</primary></indexterm>
Class Name	Simple
<indexterm><primary>Simple widget</primary><secondary>class name</secondary></indexterm>
Superclass	Core
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</literallayout>
<para>
<!-- .LP -->
The Simple widget is not very useful by itself, as it has no semantics
of its own.  It main purpose is to be used as a common superclass for
the other <emphasis remap='I'>simple</emphasis> Athena widgets.  This widget adds six resources
to the resource list provided by the Core widget and its superclasses.
</para>
<sect2 id='Simple::Resources'>
<title>Resources</title>
<para>
<!-- .LP -->
When creating a Simple widget instance, the following resources are
retrieved from the argument list or from the resource database:
</para>
<para>
<!-- .LP -->
<indexterm><primary>Simple widget</primary><secondary>resources</secondary></indexterm>
<informaltable>
  <tgroup cols='5' align='center'>
  <colspec colname='c1'/>
  <colspec colname='c2'/>
  <colspec colname='c3'/>
  <colspec colname='c4'/>
  <colspec colname='c5'/>
  <thead>
    <row>
      <entry>Name</entry>
      <entry>Class</entry>
      <entry>Type</entry>
      <entry>Notes</entry>
      <entry>Default Value</entry>
    </row>
  </thead>
  <tbody>
    <row>
      <entry>accelerators</entry>
      <entry>Accelerators</entry>
      <entry>AcceleratorTable</entry>
      <entry></entry>
      <entry>NULL</entry>
    </row>
    <row>
      <entry>ancestorSensitive</entry>
      <entry>AncestorSensitive</entry>
      <entry>Boolean</entry>
      <entry>D</entry>
      <entry>True</entry>
    </row>
    <row>
      <entry>background</entry>
      <entry>Background</entry>
      <entry>Pixel</entry>
      <entry></entry>
      <entry>XtDefaultBackground</entry>
    </row>
    <row>
      <entry>backgroundPixmap</entry>
      <entry>Pixmap</entry>
      <entry>Pixmap</entry>
      <entry></entry>
      <entry>XtUnspecifiedPixmap</entry>
    </row>
    <row>
      <entry>borderColor</entry>
      <entry>BorderColor</entry>
      <entry>Pixel</entry>
      <entry></entry>
      <entry>XtDefaultForeground</entry>
    </row>
    <row>
      <entry>borderPixmap</entry>
      <entry>Pixmap</entry>
      <entry>Pixmap</entry>
      <entry></entry>
      <entry>XtUnspecifiedPixmap</entry>
    </row>
    <row>
      <entry>borderWidth</entry>
      <entry>BorderWidth</entry>
      <entry>Dimension</entry>
      <entry></entry>
      <entry>1</entry>
    </row>
    <row>
      <entry>colormap</entry>
      <entry>Colormap</entry>
      <entry>Colormap</entry>
      <entry></entry>
      <entry>Parent's Colormap</entry>
    </row>
    <row>
      <entry>cursor</entry>
      <entry>Cursor</entry>
      <entry>Cursor</entry>
      <entry></entry>
      <entry>None</entry>
    </row>
    <row>
      <entry>cursorName</entry>
      <entry>Cursor</entry>
      <entry>String</entry>
      <entry></entry>
      <entry>NULL</entry>
    </row>
    <row>
      <entry>depth</entry>
      <entry>Depth</entry>
      <entry>int</entry>
      <entry>C</entry>
      <entry>Parent's Depth</entry>
    </row>
    <row>
      <entry>destroyCallback</entry>
      <entry>Callback</entry>
      <entry>XtCallbackList</entry>
      <entry></entry>
      <entry>NULL</entry>
    </row>
    <row>
      <entry>height</entry>
      <entry>Height</entry>
      <entry>Dimension</entry>
      <entry></entry>
      <entry>0</entry>
    </row>
    <row>
      <entry>insensitiveBorder</entry>
      <entry>Insensitive</entry>
      <entry>Pixmap</entry>
      <entry></entry>
      <entry>GreyPixmap</entry>
    </row>
    <row>
      <entry>international</entry>
      <entry>International</entry>
      <entry>Boolean</entry>
      <entry>C</entry>
      <entry>False</entry>
    </row>
    <row>
      <entry>mappedWhenManaged</entry>
      <entry>MappedWhenManaged</entry>
      <entry>Boolean</entry>
      <entry></entry>
      <entry>True</entry>
    </row>
    <row>
      <entry>pointerColor</entry>
      <entry>Foreground</entry>
      <entry>Pixel</entry>
      <entry></entry>
      <entry>XtDefaultForeground</entry>
    </row>
    <row>
      <entry>pointerColorBackground</entry>
      <entry>Background</entry>
      <entry>Pixel</entry>
      <entry></entry>
      <entry>XtDefaultBackground</entry>
    </row>
    <row>
      <entry>screen</entry>
      <entry>Screen</entry>
      <entry>Screen</entry>
      <entry>R</entry>
      <entry>Parent's Screen</entry>
    </row>
    <row>
      <entry>sensitive</entry>
      <entry>Sensitive</entry>
      <entry>Boolean</entry>
      <entry></entry>
      <entry>True</entry>
    </row>
    <row>
      <entry>translations</entry>
      <entry>Translations</entry>
      <entry>TranslationTable</entry>
      <entry></entry>
      <entry>NULL</entry>
    </row>
    <row>
      <entry>width</entry>
      <entry>Width</entry>
      <entry>Dimension</entry>
      <entry></entry>
      <entry>0</entry>
    </row>
    <row>
      <entry>x</entry>
      <entry>Position</entry>
      <entry>Position</entry>
      <entry></entry>
      <entry>0</entry>
    </row>
    <row>
      <entry>y</entry>
      <entry>Position</entry>
      <entry>Position</entry>
      <entry></entry>
      <entry>0</entry>
    </row>
  </tbody>
  </tgroup>
</informaltable>
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</para>
</sect2>
</sect1>
